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CS 1.4 Morgen!! [24.04] |
datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
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CS 1.4 Morgen!! [24.04] |
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servus,
für die die es noch nicht wissen. morgen, den 24.04.2002 komtm cs 1.4 raus
Changes/Additions:
• Added Anti-Cheat protection
• User Interface redone for HLTV
• Dedicated servers (Win32 + Linux) now default to 32MB heapsize.
• Improved dedicated server FPS (sys_ticrate) accuracy in Windows NT/2K/XP and Linux.
• New map cs_havana
• New map de_chateau
• Updated version of map de_train
• Enhanced in-game spectator mode to include HLTV features
• Added new first-person mode to spectator modes
• Speaking players flash in team members' radars
• Dead bodies remain on the ground for the entire round
• Dropped bomb blinks red in Terrorist team's radar
• Changed so only Terrorists are notified when the bomb is dropped or picked up
• Changed so players must stand still when planting the bomb (including no jumping)
• Changed so players can't move or shoot while defusing the bomb
• Adjusted pistol accuracy while jumping (all pistols)
• Adjusted player jumping values to minimize bunny hopping
• Changed so the VIP can't drop any weapons
• If player dies, view zooms away from falling body while changing the angle to show the killer
• Changed color of the words 'BOMB' and 'VIP' in the scoreboard to make them more visible
• Changed so name changes for dead players are stored and processed when the players respawn back into the world
• Changed the way "kevlar" and "kevlar/helmet" work using the buy menus...made them work together
• Added a sound when "kevlar" and "kevlar/helmet" are purchased
• Removed players hearing enemy radio calls
• Added code to force "sv_clienttrace 1" on the server
• Changed so when someone mutes a player (in the scoreboard), they will no longer see that player's in-game text messages either
• Added cheering to HLTV.
• Steam beta clients and non-Steam clients can play together on the same server now
• Voice communication uses DirectSound by default now
• Added player ID to Half-Life DM
• Added chat flood protection to HLDM.
• Added logging of fatal Sys_Error server shutdowns
• Renamed setinfo items "ah" and "vgui_menus" to "_ah" and "_vgui_menus"
• Added new setinfo item "_cl_autowepswitch" (default: 1) which controls whether or not a client switches to picked up weapons (if they're more powerful)
New CVARS:
• "mp_kickpercent" sets the percentage of teammates it takes to vote off a player maximum: 1.0 minimum: 0.0 default: 0.66
• "sv_restart" acts exactly the same as "sv_restartround"
• "sv_send_logos" when "sv_allowdownloads" is set to 1, this cvar will control whether custom logos are propagated to clients default: 1
• "sv_send_resources" when "sv_allowdownloads" is set to 1, this cvar will control whether resources are propagated to clients default: 1
• "cl_corpsestay" client-side cvar to set the amount of time (in seconds) dead bodies will stay before sinking into the ground. Dead bodies are cleared at the beginning of each round. default: 600
• "cl_righthand" client-side cvar to toggle using the right and left hand view-models default: 1
• "cl_minmodels" client-side cvar so clients can play using the minimum model set: leet.mdl, gign.mdl, and vip.mdl default: 0
Bug Fixes:
• Smoke grenade fix
• Radio command fix
• Fixed duplicate HUD weapon sprite bug
• Fixed footstep sounds to correctly play when not walking (fixes fastwalk cheats)
• Fixed uneven movement rate when moving through water
• Fixed server locking up at end of round when a lot of grenades are in play
• Fixed several ammo inconsistencies between weapons that share ammo types
• Fixed a T as CT skin bug
• Fixed bug with "kevlar/helmet" where players could buy it again at the beginning of each round even if they didn't need it
• Fixed some view_model animation bugs
• Fixed 'use' key causing an instant player stop with no deceleration
• Fixed bogus \SAVE\ directory being created when you ran Half-Life.
• Fixed filter logic in the launcher.
• Fixed bug where clients couldn't connect to server side only MODs.
• Fixed bug where you could "kill" the HLTV entity in Half-Life DM.
• Fixed AddIP command.
• Fixed crash when a func_breakable triggers a trigger_counter.
• Fixed Egon gun beam problem in Half-Life DM.
• Fixed Tau cannon prediction problem.
• Fixed fog messing Additive sprites.
• Fixed Alien Grunts not making any attack sounds.
• Fixed Egon's beam looking yellow in sofware mode.
• Removed "friends" connectionless packet query.
• Fixed "bad address type" fatal server error (caused by clients with long names).
• Fixed "condump" so the output won't overwrite previous files.
• Fixed "cvarlist" so the output won't overwrite previous files.
• Fixed rcon_port and rcon_address so they can be set manually by the player to rcon a server.
• Fixed server shutdowns related to using bots.
• Fixed "vote" and "votemap" commands to work correctly
• Fixed bug where clients would try to change their name while dead and then couldn't change it when they respawned.
haut rein jungs
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23.04.2002 14:01 |
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cool ausser das mit dem Anti Cheat ist scheisse.
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23.04.2002 14:03 |
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Mr.Q
Junior Member
Dabei seit: 14.03.2002
Beiträge: 171
Herkunft: Sag ich net !
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Weiso ist das mit dem Anti Cheat scheisse ??? Ich finds gut ! Weiss jemand wann es genau raus kommt ?? hier noch was für alle Cheater Klick Hier
__________________ Meine ICQ gibts per anfrage
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23.04.2002 14:08 |
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datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
Themenstarter
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irgendwie freue ich mich schon auf cs1.4. aber wenn man hört wie alle über das springen in der beta gemeckert haben vergeht einem doch wirklich irgendwie die lust. naja ich freue mich mal ohne vorurteile zu haben darauf
-mezzo
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23.04.2002 14:19 |
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The Bulldog
Member
Dabei seit: 07.07.2001
Beiträge: 343
Herkunft: Tierheim
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24.04.2002 12:52 |
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Das mit anti-cheat zeug ist doxch genial,endlich keine wixer mehr mit wall hacks oder ähnlichem mist!
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24.04.2002 14:42 |
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datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
Themenstarter
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falsch! wurde schon umgangen. <ironie>der öffentliche beta test war eine super idee</ironie>
hat jemand einen schnellen mirror?
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24.04.2002 20:18 |
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datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
Themenstarter
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sag mal plz link für cs1.3->1.4 us retail update :>
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24.04.2002 20:39 |
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DJGismo
Ersguterjunge
Dabei seit: 21.10.2001
Beiträge: 827
Herkunft: Lüdenscheid
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24.04.2002 21:43 |
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datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
Themenstarter
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habe mich gestern noch auf mymtw.de bedient, trotzdem danke
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25.04.2002 14:15 |
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Mr.Q
Junior Member
Dabei seit: 14.03.2002
Beiträge: 171
Herkunft: Sag ich net !
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Für alle die CS 1.4 noch nicht haben !!! |
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Für alle die CS 1.4 noch nicht haben gibt es hier ein Link für einen Server der ziemlich schnell ist !!!
Cs 1.4
__________________ Meine ICQ gibts per anfrage
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26.04.2002 12:45 |
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datachild2k
grml...
Dabei seit: 10.04.2002
Beiträge: 435
Herkunft: Germany
Themenstarter
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mymtw.de is auch schnell.
aber 1.4 suckt derbe. das springen ist schwul.
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26.04.2002 13:58 |
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